I know you could achieve the same thing via the Vray material editor but its so much simpler being able to do it from within sketchup. Relative paths are now supported for bitmap textures.You guys do a cracking job, this though " V-Ray for SketchUp now writes out colorized textures" has made such a huge difference and deserves thanks alone. Fixed issue that caused tangent space normal mapping to not work properly Fixed issue where bloom mask was not working during DR Fixed issue that could cause VFB to lock up and require ctrl-alt-del to be pressed
Fixed issue where environments using HDR would be incorrectly gamma corrected if the "Correct LDR Textures" option was enabled
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